War has returned, and on this occasion he’s led along his fellow horseman Strife in Darksiders Genesis
公開日:2022/04/22 / 最終更新日:2022/04/22
And so he has. With the help of his group at Airship Syndicate, he has jumped in with Darksiders Genesis, which came to consoles shortly after its stint on PC for a two-month period. One would think that the video game might lose some of its, ahem, steam being on one platform for so long. But, surprise, it’s still a hit, and one that fans of Darksiders and Diablo will want to indulge in. Darksiders Genesis makes no bones about it being designed especially around two-player co-op, but the power sets of both characters are distinct enough that it never feels from swapping between the two in 39, like your missing out. The amount of the quantity of challenge and enemies may scale depending on how many people are currently playing, but not experiencing the tweaks that are two-player take away from the gameplay. In what is, in many ways, a buddy cop road trip through the pits of hell, both War and Strife grow and develop enough over the 17-level effort that I always found myself flittering between both.
That’s because it doesn’t use the typical 3D perspective like other game titles. Genesis is top-down, giving players the chance to play as sequence favorite War or the newcomer, wise-cracking Strife as they attempt to balance the world for the sake of the Council. That’s not as easy as anticipated, so they’ll need to travel solving puzzles and dividing enemies as they finally progress to the story’s conclusion, which takes several hours to reach. Ultimately, Darksiders Genesis feels like the next great step for a series that has, until now, often struggled a little to locate its own identity. What could have been thought of as lesser-than by moving the camera from behind to above has in no way had this effect, with Genesis still doing an exceptional job of allowing you to defeat endless legions of devilish foes as you explore to make your horseman (horsemen, in this case ) better, stronger and more badass. Strife’s ranged attacks would have been enough to solidify Genesis as a rollicking twist on the Darksiders format by itself, but the fact that you’re in a position to do this also as War with either in solo or with a buddy in co-op is the cherry on top.
Possibly Darksiders Genesis is an incredible video game to posses and you really should look for it the next time when you are scouting to grab PS4 games. Darksiders Genesis despite being short does feature some replayability thanks to the collectables found in each chapter. The soundtrack used in the game is great and there’s a particular track that plays during conflicts which gets your adrenaline pumping. Props for getting everything right throughout to the design team. Combat and the characters remain fun and exciting to play even after the credits roll. Combat never gets items which you earn along the way always make experiences fresh, while some enemies can be bothersome. Amongst the other titles this spring launching, Darksiders Genesis is one that shouldn’t be missed. While Darksiders Genesis is intended to be a co-op game; it can also be played solo, with players swapping between War and Strife on the fly. Needless to say, it helped that I would be also given souls to spend to update my characters by replaying levels. The overarching plot is pretty standard fare and works mostly just to provide the playable pair of characters, War and Strife, reasons to go to a location, kill a big bad demon, collect a magical trinket, turn off a toxin faucet, etc for the length of its 15-hour campaign and persuasive New Game+ (called Apocalyptic difficulty).
「Uncategorized」カテゴリーの関連記事