Action Script Viewer 2282 Crack With Product Key Download For Windows [April-2022]
公開日:2022/07/14 / 最終更新日:2022/07/14
ASV is a SWF decompiler and resource extractor, a 32-bit Windows tool that will let you view actionscripts embedded in SWF(Flash movie) files, extract resources and browse the internals of SWF files. ASV is an advanced SWF decompiler for professional Flash developers.
ASV supports decompiling SWF files, version 8 and below, compiled by Macromedia Flash 3/ Flash 4/ Flash 5/ Flash MX / Flash MX (professional) 2004 (version 7.0, 7.0.1 or 7.2) / Flash (Professional and Basic) 8.
ASV decompiles and displays all actionscripts, shows a list of frame labels, instance names, library symbols; provides a timeline view with context sensitive preview with many options.
ASV can extract most of the resources from SWF files and displays related information. ASV has a rebuild feature that makes use of JSAPI and generates a JSFL command file for Flash MX 2004 or Flash 8 for rebuilding the FLA for the SWF.
Also some external tools for ASV are provided free of charge that add extra functionality. Please see http://www.buraks.com/asv/tools for a list of tools currently provided.
Here are some key features of “Action Script Viewer”:
■ ASV is a portable application. Does not have an installer, does not write to Windows registry (and needless to add, does not connect to Internet – does not ‘call mothership’, as some call it), can run from a USB thumb drive.
■ Works for SWF files generated by Flash 3, 4, 5, MX, MX 2004, MX professional 2004 (Versions 7.0, 7.0.1 and 7.2) and (basic or professional) 8. (SWF files generated or modified by other applications are not officially supported).
■ Can open most obfuscated/protected SWFs. Alhough this is not an ‘official’ feature, ASV bypasses many obfuscations. (Broken obfuscations disappear quite quickly). For your own protected/obfuscated SWF files, we provide support case by case basis.
■ Can open and work with multiple SWF files.
■ Can open SWF files embedded in projectors and other EXE files. Also searches ZIP files, embedded ZIP files and UPX compressed EXE files. Since SWC files are in ZIP format, ASV can open SWF files in them too.
■ Decompiles and shows all the actionscripts on frames, on buttons, in movieclips. Also shows Clip Actions, Component Parameters and on(construct) blocks..
■ Supports Unicode display for SWF 6/7/8 actionscripts. Also has an option to display u escapes for unicode characters in case the current font does not support the characters.
■ Can show actionscripts as p-code (bytecode). Can show raw hex data side by side with p-code.
■ Can show actionscripts as __bytecode__ functions.
■ Provides option to present the script text colorized (2 preset coloring options available). You can also choose the font for display.
■ Can save all the actionscript text into a single text file with other info. Can save or copy individual actionscripts.
■ Can convert v3 and v4 actionscripts to v5 format. (Can show v3/v4 scripts in Flash 4 or Flash 5 format).
■ Can show AS2 actionscripts in AS2 and AS1 format.
■ Presents timeline view of the SWF with 2 colorizing options (symbol types and animation), where you can view/hide layers, select multiple frames/layers with instant preview of the selection.
■ Presents a frames view, also lists the frame contents and info about the contents like X and Y position.
■ Infromation pane provides context sensitive detail about symbols like size, fillstyle count and font code table if present.
■ With the context sensitive preview window, lets you effectively navigate in the SWF and browse. You can preview the outlines, bounding rectangles or color transforms and masks disabled, with actions, actions converted to ‘stop’ or without actions.
■ Presents a list of all symbols, indicates if a symbol is used on the main timeline, shows “uses” and “used by” information for all symbols. You can choose which types of symbols to list.
■ Presents a usage tree view of all the symbols in the SWF file. Symbols used by timeline and actionscript are clearly separated. You can also see a list of symbols that use a symbol.
■ Double clicking a symbol opens the symbol in a new SWF window. Movie clips opened this way can be saved as a SWF file and navigated as if it was a stand-alone SWF.
■ Can save open SWF or any part of it (the selection). Can save compressed SWFs as compressed or uncompressed.
■ Presents a list of all instance names used, their location and symbol reference with a quick search option.
■ Presents a list of all frame labels and named anchors used and their location with a quick search option.
■ Presents a list of all actionscripts and their location. Also presents a tree view of detected classes.
■ Presents a list of all special tags like protect, debugging, export tags. You can choose whether to save any of those tags.
■ Context sensitive preview window, with an option to disable/enable actionscripts, helps virtually everywhere, while viewing the timeline, frames, library, instance names, frame labels etc…
■ Can hide unmodified frames and layers making only key frames visible.
■ Presents a list of actionscript constants (defined in ConstantPool actions, pushed as string and function name/parameters), can edit the values.
■ Shows SWF movie infomation: version, width, height, frame rate, frame count, bacground color and metadata.
■ Can change the background color, frame rate and bounding rectangle (effectively the width and height).
■ Can add a ScriptLimits tag and can edit values of the newly added tag or existing ScriptLimits tags.
■ Can add/edit SWF Metadata.
■ Can add/edit Fileattributes tag (Local Playback Security).
■ Can extract all library symbols as SWF files.
■ Can extract all layers as SWF files.
■ Can extract all frames as SWF files.
■ Can extract all video symbols as FLV files.
■ Can extract all sounds (only except NellyMoser compressed sounds) as WAV/MP3. Streaming sounds are fully supported.
■ Can extract all bitmaps as JPG/PNG.
■ Can extract all font symbols as TTF. Optionally lets you merge outlines from other font symbols.
■ Can extract all extractable text to a single .TXT file as ANSI or UTF-8.
■ Can extract all scripts as separate files.
■ Can extract all class scripts as separate files to a folder structure.
■ Can batch extract from single or multiple files one or more of the following resource types: Bitmaps, Sounds, Video, Text, Font, ActionScript, SWF Data as Text and Rebuild Data.
■ Can save the open SWF file without sounds/bitmaps or actionscrips. Also can save vector symbols as outlines or grayscale.
■ Can save colors and gradients (except bitmap fills) used in a SWF file as a CLR file.
■ Can extract graphic symbols outlines as Flash MX drawing actionscript, actionscript data, .SVG file or a Flash MX 2004 custom JSFL tool.
■ Can extract font symbol glyphs as as Flash MX drawing actionscript or actionscript data.
■ Can extract a font symbol (defined by DefineFont2 tag) as a SWF with export ID, which can later be imported.
■ Can extract symbols and actionscripts by simple drag&drop
Limitations:
■ Demo version will only process first 5 frames of a SWF and display up to 25 lines of each actionscript. (This 5 frame limitation includes any movie clips in the first 5 frames. Only first 5 frames of a movie clip will be processed.)
Note: This demo is of version 3.00 and does not have any enhancements current version of ASV has.
Action Script Viewer 2282 Crack Full Version
Action Script Viewer is a cross-platform (OS and browser version) and cross-compiler SWF decompiler and SWF converter. It supports decompiling obfuscated, protected, or encrypted SWF files. Using ASV you can use the actionscript in a protected or obfuscated SWF without having to de-protect or de-obfuscate it.
ASV has a user-friendly interface where you can view the decompiled SWF file, search SWF files on disk, see the package structure and download the resulting SWF file.
The decompiler supports Flash Player 4.1, Flash Player 5, Flash Player 6 and Flash Player 7. The decompiler allows you to convert Flash Player AS2 and AS3 action scripts to Flash AS3, AS3/MX and AS4 code by automatically generating the corresponding XML code by extracting the actionscript(/ASC) code. ASV even supports converting SWF files to Java bytecode.
You can also use the ActionScript Viewer to convert Flash files created in Flash MX 2004 and Flash 8 or Flash 5 pro to AS3/MX or AS3/FX files. ASV can even convert OS or browser specific files to the latest supported version. This includes Flash Player 9 and older versions of the flash player.
How it works:
ASV is a cross-platform decompiler for Flash Player files. The decompiling process is done using d-classes, thedefines, theflash player’ installation and Flash Player 9 and older implementations. The flash player files (SWF, FLA, XML) are cached for most popular files and actionscript files (and frames). You can edit the frame label.
Now if the project’s code is obfuscated, theain is the SHS file or SWFS theainfile is theainfile.
How you use the viewfinder:
Actionscript Viewer lets you decompile and convert multiple SWF files.
Play the SWF:
■ Plays the SWF.
■ Present the SWF Movie in Flash 3,4,5, MX 2004 basic or professional 2004 (themes, or other file file, etc..)
■ Present the SWF movie in Flash 4,5, MX 2004 basic or professional 2004 (themes, or other file file..)
■ Present the SWF movie in Adobe Flash Player.
■ Present the SWF movie in Flash Player.
■
Action Script Viewer 2282 Crack+ PC/Windows
Action Script Viewer (ASV) is an open source, cross platform, standalone application that decompiles and displays all actionscripts in a SWF file, shows a list of frame labels, instance names, library symbols.
Basically, ASV decompiles the SWF, and shows all actionscripts on frames, on buttons, in movieclips, in object definitions, on construct blocks.
You can view all the details of an ActionScript file while compiling it and/or viewing it in action with the search function, column editing, frame and timeline views etc.
“ActionScript Viewer” also provides a “rewind” function, which lets you observe and learn about the actionscripts while rewinding the files and replaying.
“ActionScript Viewer” can also view and debug obfuscated/protected SWFs. It does not require installation on the target system and does not need to connect to Internet. You can use it from a USB thumb drive or from any application that supports portable executable (PE) files.
“ActionScript Viewer” can open:
– Flash 5/ Flash MX / Flash Professional 2004 (Versions 7.0, 7.0.1 or 7.2) / Flash MX (professional) 2004 (version 7.0, 7.0.1 or 7.2) / Flash (Professional and Basic) 8
– SWF files embedded in projectors and other EXE files.
“ActionScript Viewer” supports Unicode display for SWF 6/7/8 actionscripts (frames/buttons/movieclips). “ActionScript Viewer” extracts most resources from SWF files including frame animations or hidden code blocks, for later rebuilding/debugging.
“ActionScript Viewer” can open most obfuscated/protected SWFs.
Action Script Viewer can decompile and show AS3 actionscripts. (SWF files generated by Flash 3/4/5/MX, MX professional 2004, basic or professional 8 etc.)
“ActionScript Viewer” can decompile, decompile, hack, andrewesalexperts how to on individual actionscripts: “–action-script-viewer-console-root-tag–“■For your own protected/obfuscated SWF files, we provide support case by case basis.
“ActionScript Viewer” can decompile, decompile, hack andrewesalexperts how to on individual actions
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Action Script Viewer 2282 License Key
Note: The below description details the basic features for ASV. If you want extended features like by-frame coloring, by-symbol coloring etc. please purchase a license.
An SWF file is a binary file containing either a script, or a movie with embedded scripts. The script can contain actionscript, as2, as3 etc. Variables defined in the actionscript can be accessed/set by the main movie clip’s actions. ActionScripts are small self-contained programs, which are embedded inside a SWF file. Actionscripts can be accessed from the main movie clip’s actions, with actions like gotoFrame(1) etc. An actionscript can do more than just gotoFrame. It can also get the current frame, define a new symbol, access global variables. The movie clip actions can access these defined symbols and variables.
When an SWF movie is played in Flash, ActionScripts are converted into bytecode format. SWF files can have hundreds or thousands of actionscripts. To access these actionscripts, the file has to be decompiled and the bytecode converted back to actionscript. An action of the same name can be located in one or more actionscripts. For example – Upframe(10) in the main movie clip of an SWF file, points to a particular actionscript inside the main movie clip. This will also be the frame number that this action is located on. ByFlash will make this point to.10 and will move the main movieclip one frame left on frame(12). There will be an Up frame() action in the movieclip. So, Upframe(10) will be located in aactionscript inside the main movieclip, it will be frame 10 in the main movie clip, it will be the 11th frame in the main movie clip. To move the main movieclip 10 frames left etc. You could also implement a version of Upframe.
Note the “Flash 3” or “Flash 4” descriptions are provided by “Action Script Viewer”: http.xsViewerFree: http.xsViewerPlateform: http.xsViewerQutable: http.xsViewer Free: http.xsViewer Full: http.xsViewer CLI. Free Basic. Free Basic. Basic. Free Basic. http.xsViewerCommandlineBasic: http.xsViewerCommunications: http.xsViewer and http.mothership.xFlashCourses: Not ‘final’ feature
What’s New In Action Script Viewer?
This is a powerful SWF decompiler and decompiler SWF viewer.
Software developer can use this as an SWF debugger to debug the contents of a SWF file, the contents of a SWF file are viewed and manipulated as an Object-Oriented program.
Not only can the developer view the contents of the SWF file, but also be able to edit the values of symbols (instance names), clip actions, subclass or superclass symbols, Components such as Components or Components.
Preview:
Object-Oriented Programming
Vector Art
SWF Parsing
SWF editing
SWF Viewer / Decompiler
Object-Oriented Programming
view and change the values of symbols (instance names), clip actions, subclass or superclass symbols, Components such as Components or Components.
Preview:
view and change the values of symbols (instance names), clip actions, subclass or superclass symbols, Components such as Components or Components.
* (SYNOPSIS): Action Script Viewer – a powerful SWF decompiler.
* (SYNOPSIS): Action Script Viewer is a powerful SWF decompiler.
* (SYNOPSIS): Object-oriented programming view and change the values of symbols (instance names), clip actions, subclass or superclass symbols, Components such as Components or Components.
* (SYNOPSIS): Object-oriented programming view and change the values of symbols (instance names), clip actions, subclass or superclass symbols, Components such as Components or Components.
* (SYNOPSIS): Vector Art view and change the values of symbols (instance names).
* (SYNOPSIS): Vector Art view and change the values of symbols (instance names) and clip actions, subclass and superclass symbols, Components such as Components or Components.
* (SYNOPSIS): SWF parsing view and change the values of symbols (instance names), clip actions, subclass or superclass symbols, Components such as Components or Components.
* (SYNOPSIS): Not only can the developer view the contents of the SWF file, but also can view the contents of movieclips, movieclips converted to “stop” actionscripts.
* (SYNOPSIS): Movieclips, ifsactionscripts, movieclips, movieclips converted to “stop” actionscripts can be viewed as actions.
* (SYNOPSIS): Movieclips, ifsactionscripts, movieclips,
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System Requirements:
Windows 7/Vista, 8, 10, or macOS (Sierra or later)
Skype 4
Google Talk
Vacuum airfoil simulation engine (VASE) 1.0.5 or later
Finite Element Mesh Format (FEMFX) 1.1 or later
A working source code branch on GitHub
Instructions to follow will be published here shortly.
If you have problems with the tutorial, or with getting started, please read the forum threads and send a PM to me
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